From 005b-golden.md's task table (design 005b).
- Covers: 005 S9b, from #756
Goal: convert only the probe waits whose assertions depend on a wall-clock threshold having passed (long-press, debounce) — they break on fast hardware regardless of load.
Implement from #756 as written. It is self-contained: the six wall-clock gates in game code are enumerated there, the conversion order is given, and the ⚠️ that matters — do not bulk-convert the ~495 completion-waits; frame waits stretch under load in the safe direction on the gating box.
PR shape: small PRs, one per few probes — #756's own sequencing, and each conversion is independently revertable if a probe goes flaky.
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