Three env vars name the one Godot path: GODOT_EXE, GODOT_BIN, GODOT_CONSOLE nf-x3bj ← Beads

open priority 2 task unassigned

Twinned from https://github.com/cfsh/ninefold/issues/571 by tools/beads/import_github.py's reconcile pass.

Noticed while consolidating Godot discovery for #566, and explicitly out of scope there.

The same path is overridden by a different variable depending on which tool you are in:

| var | read by | |---|---| | GODOT_EXE | probe.py, presubmit.py --doctor | | GODOT_BIN | f5.py, tools/pr/rebuild_f5.py, tools/release/release.py | | GODOT_CONSOLE | run_godot_tests.sh |

All three are inventoried in design 001 §5.2 as part of the env surface, so this is known rather than newly discovered — but #566 put the *discovery* in one place (nflib.godot), which makes the three-name override surface the remaining oddity.

Why #566 did not touch it: these live in shell profiles, in a deployed schtasks job and in cron prompts on machines the change cannot see. Collapsing them is a rename with un-versioned state on the far end — exactly the class design 001 §5.2 warns about — so it wants its own migration with a deprecation window (accept the old names, warn, then drop).

⚠️ There is also a real semantic difference to preserve or deliberately resolve, not just a naming one:

A unification that flattens those into one behaviour would be a behaviour change wearing a rename's clothes.

Unclaimed.

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