more intuitive keybindings information nf-w4pw ← Beads

open priority 2 task unassigned

Twinned from https://github.com/cfsh/ninefold/issues/195 by tools/beads/import_github.py's reconcile pass.

Where possible, we should show keybindings inline.

e.g. in controller mode the 'play' buttons are kind of redundant, but actually we can repurpose them by showing a Square on them (rendered like a ps controller square) when the user is detected as using a controller.

Menu button can also show esc / the three vertical line hamburger thing.

in other places in the UI we currently show plaintext 'X' for x button, and those could be replaced with graphics. I'm not sure if we want to use textures or code for those graphics, and if some standard textures exist we could repurpose.

not sure if there are currently any other opportunities to add more intuitive keybindings anywhere.

Dependencies

None.

Comments

No comments.

Add a comment